Doczilla

Doczilla is Dr. Muto's second morph. It transforms him into a gorilla.

By collecting 250 isotopes, the formula for Doczilla is unlocked. To actually play as Doczilla, 10 DNA from monkeys and 20 DNA from roaches needs to be collected. By collecting DNA from 30 tarfish, the second stage of Doczilla, the Mech-Gorilla, is unlocked.

Appearance
As Doczilla, Muto assumes the appearance of a gorilla, growing large in size and getting covered in fur. Spikes sprout from Muto's back, creating a tear halfway up the back of Muto's labcoat. Muto's eyes are not visible behind his glasses; instead, he appears to see through three small, spider-like eyes on his forehead.

Muto retains his hair and glasses as Doczilla. While in this form, Muto's voice resembles that of a simian's, making grunts and groans whenever attacking or being damaged.

As the Mech-Gorilla, Doczilla is covered in shiny metal, and a pipe producing smoke protrudes off of the nape of Doczilla's neck.

Usage
Doczilla's usage focuses solely around his physical prowess. The main purpose of Doczilla relies within his ability to climb rope and swing on bars, as well as his ability to smash buttons with his ground pound.

Doczilla's attack comprises of slapping his hands together in front of him. The range on this attack is rather low, but its speed is fast. Much like the other morphs, Doczilla can grab DOWs and Gomers, swallow them, and spit them out at his discretion (within a certain time limit.)

Doczilla can still attack and grab objects while climbing, although the range on this is limited. Doczilla can also swing on bars while climbing, allowing him to jump across chasms.

Another unique ability is the ground pound; when jumping, the attack button can be pressed to make Doczilla crater into the ground with his rear end. This can be used to press buttons, as well as eliminate enemies.

Doczilla's size prevents him from moving quickly and jumping far. Doczilla also cannot swim, and will drown if submerged in water for more than a few seconds.